Printable Cards
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67 cards selected (67 total with duplicates)
Bug fixing
This action is played during your turn. Draw 1 additional card from the action pile.
Fixin' all the things
action - bonus reward
2
Tech debt
This action is played during your turn. Draw 2 additional cards from the action pile.
What should've been done before.
action - bonus reward
4
Brainstorm session
This action is played during your turn. Draw 1 additional cards from the action pile.
Think about all the things
action - bonus reward
2
Architecture session
This action is played during your turn. Draw 1 card + 1d4 cards
The way we build
action - bonus reward
6
Coffee
This action is played during your turn. Either draw an additional card or target employee gains +1 devhour
A nice ol' cup o' coffee
action - bonus reward
2
Stock Market Crash
opponents have to fire 1 employee or destroy 1 tool with cost 1 or higher
Stocks market crash
action - management meeting
2
2
Stock Market Increase
For this turn only, all tools & employees will cost 1 less devhour and one less money
Stocks market increase
action - management meeting
3
Bonus
For every x money spent, add 1 buff to target employee until end of turn.
Keep your employees happy.
action - management finance
x
Lawsuit
Target opponent loses 6 progress and pays 2 money.
Sue a competitor for unfair practices.
action - management finance
2
1
Undervalued
Target employee quits, unless its controller pays the cost of the employee.
Should have paid more
action - management finance
1
1
Team Meeting
Gain 3 progress.
Team meeting to align on goals.
action - management meeting
3
Retrospective
Gain 2 progress.
Unrest up to 2 employees.
Reflect on the past sprint to improve.
action - management meeting
2
2
Investment
Target employee/tool gains 2 buff until end of turn.
Invest in new tools or training to boost productivity.
action - management finance
2
PIP employee
Removes all effects from target employee, Roll d6 on 1 the employee is fired.
Performance Improvement Plan for underperforming employees.
action - management finance
3
1
Steal Employee
Bid wars: Whoever can pay the most money gains control of target employee.
Poach talent from your competitors.
action - management finance
1
1
Pizza party
You may unrest up to 3 employee.
Always better then paying more salary.
action - management buff
1
3
P1 Incident
Target player must rest a minimum of 5 dev hours until the end of their turn.
P1 affects all
action - infra/software outage
5
5
P2 Incident
Target player must rest a minimum of 4 dev hours until the end of their turn.
P2 affects many
action - infra/software outage
4
4
P3 Incident
Target player must rest a minimum of 3 dev hours until the end of their turn.
P3 affects some
action - infra/software outage
3
3
P4 Incident
Target player must rest a minimum of 2 dev hours until the end of their turn.
P4 affects 1 or two
action - infra/software outage
2
2
P5 Incident
Target player must rest a minimum of 1 dev hours until the end of their turn.
Its f&!@#ed up a little
action - infra/software outage
1
1
Tool Outage
Target tool is down until its cost are paid again.
A tool your team relies on is down
action - infra/software outage
2
2
Code leak
all your code and config has been leaked, everyone else then the target gains 5 progress
Get Pwned
action - security outages
2
2
Bad Back
rest target employee until the next start of its controllers turn.
Target employee has a bad back
action - physical event
1
Demotivation
Target employee can only contribute 1 dev hour.
Target employee is demotivated
action - psychological event
1
1
Depression
Target employee gains depression, while active employee must stay rested.
Target employee is depressed
action - psychological event
3
3
Burnout
Target employee gain burnout and stays rested until the start of its controllers turn
Target employee is burned out
action - psychological event
2
2
POC Session
Gain 5 progress.
Proof of Concept session to validate an idea.
action - software/infra research
5
Design Sprint
Gain 5 progress.
Design sprint to validate an idea.
action - ui/ux research
3
2
Code Review
Gain 2 progress.
Review code to ensure quality.
action - software review
2
Firedrill
Interrupts a meeting action and cancels its effects.
Conduct a firedrill to prepare for emergencies.
action - management meeting
2
2
Alerting Monitors
Prevent all but 2 dev hours loss this turn.
Your monitors go off, showing you where its going wrong
action - observability alerts
2
SLO Monitors
Prevent all but 4 dev hours loss this turn.
Your slo monitors go off, showing you where its going wrong
action - observability alerts
1
Senior App Engineer
For this turn, give 1 devhour to another engineer.
Engineering my limits.
⌨️ 3
employee - ui/ux/software engineer
5
Medior App Engineer
Getting the hang of it.
⌨️ 2
employee - ui/ux/software engineer
3
Junior App Engineer
Learning the ropes.
⌨️ 1
employee - ui/ux/software engineer
1
Junior x3 App Engineer
⬇️ For this turn, target another employee and tap it. Doing this employee get +2 dev hours.
Learning the ropes.
⌨️ 1
employee - infra/software engineer
2
Senior Backend Engineer
For this turn, give 1 devhour to another engineer.
Engineering my limits.
⌨️ 3
employee - infra/software engineer
5
Medior Backend Engineer
Getting the hang of it.
⌨️ 2
employee - infra/software engineer
3
Junior Backend Engineer
Learning the ropes.
⌨️ 1
employee - infra/software engineer
1
Junior x3 Backend Engineer
⬇️ For this turn, target another employee and tap it. Doing this employee get +2 dev hours.
Learning the ropes.
⌨️ 1
employee - infra/software engineer
2
Senior Frontend Engineer
For this turn, give 1 devhour to another engineer.
Engineering my limits.
⌨️ 3
employee - ui/ux/software engineer
5
Medior Frontend Engineer
Getting the hang of it.
⌨️ 2
employee - ui/ux/software engineer
3
Junior Frontend Engineer
Learning the ropes.
⌨️ 1
employee - ui/ux/software engineer
1
Junior x3 Fronted Engineer
⬇️ For this turn, target another employee and tap it. Doing this employee get +2 dev hours.
Learning the ropes.
⌨️ 1
employee - infra/software engineer
2
Product Owner
⬇️ Target employee gains +1 dev hours for this turn.
The voice of the customer.
⌨️ 1
employee - project management
4
Scrum Master
⬇️ Remove target effect/tool at the start of your next turn.
⬇️ For this turn add 1 buff to target employee.
He who removes impediments.
⌨️ 1
employee - project management
4
Consultant
⬇️2️⃣ Can remove any unwanted tool, effect, employee that you control. This action will resolve on the start of your next turn
An expert in their field.
⌨️ 2
employee - project management
6
Vibe coder
Declare a field to gain progress and roll a 1d6. Subtract 3 from your roll, this is the progress you gain or lose.
flavor
⌨️ ?
employee - ai software
1
Whiteboard
⬇️ Target employee gains +1 buff for this turn.
A classic for brainstorming sessions.
tool - tool physical
2
Docker
⬇️ Target player gains +1 buff for this turn.
Ship their computer!
tool - software oss
1
1
GPT
Roll a 1d6, if your dice roll is 3 or above, gain 2 devhours, otherwise lose two devhours.
Up to chance!
tool - software ai
2
Bug Free Driven Development
Target employee gains +2 dev hours for this turn.
Just don't write bugs.
action - management saas
1
1
Build your own cloud
Target infra employee gains +2 dev hours for this turn.
Ook leuk om je eigen cloud te maken
action - management saas
1
1
Build your own react framework
Target ui/ux employee gains +2 dev hours for this turn.
Ook leuk om je eigen react framework te maken
action - management saas
1
1
Build your own Trello
Target management employee gains +2 dev hours for this turn.
Ook leuk om je eigen trello board te maken
action - management saas
1
1
Tinkers Day
Gain 3 progress.
Passiedag
action - management saas
3
Croquette Day
Target employee gains +1 dev hours for this turn.
Passiedag
action - management saas
1
Croquette Day
Target employee gains +1 dev hours for this turn.
Passiedag
action - management saas
1
Source code generator
Building a source generator loses 2 progress this turn, but gives a +4 progress next turn.
Ik hoor een source code generator!
action - software buf
5
Don't Panic
Block target action card activation from happening.
In the face of adversity, remember to stay calm and carry on.
action - counter event
2
2
Goat
Block target action card activation from happening.
GEIT!!!
action - counter event
2
2
SmoQe Curtain
Target players is blinded by the smoqe and skips turn.
Heeft rooQgordijn meegemaakt.
action - class category
8
The answer to life
Target employee is rested until end of the turn.
Pondering the ultimate question of life, the universe, and everything.
action - psychological event
1
1
Crrntlive!
Everyone draws 1 card.
Sharing is caring.
action - research event
1
1
W00tcamp!
Roll a d6. On 1-2 nothing happens, else gain 6 progress.
Learning together.
action - research event
2
5
Happy People
⬇️ Target management/project employee can target an additional employee this turn.
A tool for project management
tool - management saas
1
1
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